namespace HumanElement.Xna.Construct
{
    public interface ICullable
    {
        /// <summary>
        /// Gets a value indicating whether this instance is culled.
        /// </summary>
        /// <value><c>true</c> if this instance is culled; otherwise, <c>false</c>.</value>
        bool IsCulled { get; }

        /// <summary>
        /// Gets or sets a value indicating whether this <see cref="ICullable"/> is cullable.
        /// </summary>
        /// <value><c>true</c> if cullable; otherwise, <c>false</c>.</value>
        bool Cull { get; set; }
    }

    
}